Party games
Played eight at a time, standing up, laughing. Nobody wants to keep score, and that’s exactly the problem this app solves.
30 games, 30 rules pages.
- Activity Junior4-12 pl.In teams, get your partners to guess words by drawing, miming or explaining them. The space your pawn stands on picks the word and how to present it; every word guessed brings you closer to the finish.
- The Resistance: Avalon5-10 pl.Arthur’s knights set out on quests, but Mordred’s minions hide among them. Merlin knows everything but cannot say so: if he gives himself away, the Assassin can turn it all around.
- Blanc-Manger Coco3-10 pl.Complete a fill-in-the-blank sentence with the funniest card. The judge decides, no appeal.
- Boggle1-8 pl.Sixteen letter dice shaken in a grid: find as many words as you can in three minutes, chaining neighbouring letters.
- Burger Quiz2-15 pl.The absurd quiz: two teams, Ketchup and Mayo, rounds on unlikely themes, and the Burger of Death to finish.
- Cash ’n Guns4-8 pl.Gangsters split the loot from a heist, foam pistols in hand. Duck and you lose your share; hold your nerve and you risk the bullet.
- Codenames4-12 pl.A one-word clue and a number, to get several cards guessed without touching the assassin.
- Concept4-12 pl.Get others to guess without speaking, by placing markers on universal icons. The game ends with the twelfth word found.
- Contrario2-10 pl.A well-known phrase, disguised word by word as opposites, synonyms or related words: “The Silence of the Lambs” becomes “The Noise of the Wolves”. Whoever finds the original wins the card.
- Decrypto4-8 pl.Pass a code to your team without making it readable to the other. Two interceptions and you've lost.
- Dixit3-8 pl.A clue neither too clear nor too obscure: if everyone finds it, or no one does, the storyteller scores nothing.
- Telestrations4-8 pl.Chinese whispers with drawings: a word becomes a sketch, the sketch a guess, and so on round the table.
- Galèrapagos3-12 pl.Castaways must build a raft before the hurricane. Cooperation is essential, but when water or food runs short, the group votes someone off.
- Hitster2-10 pl.Listen to a hit through the app and slot it into the right place in your timeline. The first to 10 cards wins.
- Dictionary game4-10 pl.Invent a believable definition for a rare word, and spot the real one among the fakes.
- Just One3-7 pl.Cooperative: everyone writes a clue, and identical clues cancel out before being shown.
- Le Dernier Banquet6-25 pl.A life-size court intrigue, played on real chairs set in a circle. Everyone plays a character from a secret faction; the scepter goes around and each action makes others change seats. Depending on the scenario, you must seat your assassin next to the king, bring a courier to the baron, or stop them.
- The Werewolves of Millers Hollow8-18 pl.The village against the werewolves: each round is a whole game, and everyone scores 1 when their side wins.
- Wavelength2-12 pl.A psychic sees where the target hides on a dial between two extremes and gives a clue; their team turns the needle. The first side to 10 points wins.
- Cross Clues2-6 pl.Cooperative: each square of the grid crosses two words, and everyone must get theirs guessed with a single word, and the team gets only one guess per clue before the timer runs out.
- Petit Bac (Categories)2-12 pl.One letter, a set of categories, and the first to finish shouts stop. Unique answers score double.
- Pictionary4-12 pl.Get a word guessed by drawing it, with no letters or numbers, against the clock.
- The Resistance5-10 pl.Resistance fighters go on missions, but spies are hiding among them. Three successful or three sabotaged missions decide which side wins.
- Skull3-6 pl.Four discs, three roses and a skull: place, bid, reveal. Winning two challenges, or being the last one standing, wins the game.
- So Clover!3-6 pl.Cooperative: everyone links pairs of words with a clue on their clover, then the table must put the cards back in place.
- Taboo4-12 pl.Get a word guessed without using the five forbidden words written under it.
- Time's Up4-12 pl.Three rounds with the same cards: free description, a single word, then mime. In teams.
- Top Ten4-9 pl.Cooperative: everyone gets a secret number from 1 to 10 and answers a theme with matching intensity. The captain must put the answers in order.
- Traitors Aboard3-8 pl.Pirates fill a shared chest, one hidden card at a time, while mutineers in their midst sabotage it. Everyone announces what they put in… and no one has to tell the truth.
- Unanimo3-12 pl.One picture, eight words each to write on your own, and a single aim: think like everyone else. A word shared by five players scores five points for each of them.