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Tabletop games

Akropolis

Build the most prestigious city by placing hexagonal tiles, flat or on higher levels, and matching each type of district with the plazas of its colour.

players
2–4
minutes
30

You’ll need the game box. Marquoir sums up the rules and keeps score.

Setup

  • Each player receives their starting tile and some stones: one for the first player, two for the second, and so on.
  • Form the tile stacks and reveal the construction site: two more tiles than there are players.

How to play

  • On your turn, take a tile from the construction site. The first one is free; each tile you skip to go further costs one stone.
  • Place the tile in your city: next to the existing tiles, or on top of them.
  • A tile placed on a higher level must rest on at least two tiles, with no gap underneath.
  • Covering a quarry earns one stone.
  • When only one tile remains on the construction site, refill it with a new stack.

Scoring

  • Each district is worth its level: 1 on the ground, 2 on the first level, and so on.
  • For each colour, add up the valid districts, then multiply by the number of stars on the plazas of that colour.
  • Houses (blue): only the largest group of adjacent houses counts.
  • Markets (yellow): only if they touch no other market.
  • Barracks (red): only if they are on the edge, not completely surrounded.
  • Temples (purple): only if they are completely surrounded.
  • Gardens (green): all of them count.
  • +1 point per remaining stone.

End of the game

  • The game ends when all the stacks are used up; the cities are then scored.
  • The highest total wins. In case of a tie: the most stones.

Frequently asked questions

Does a district with no plaza of its colour score anything?

No. Without any star of that colour, the multiplier is zero.

Does the height of a plaza matter?

No, only its stars count. Height only matters for districts.

The box

score sheets for this game →

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