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Tabletop games

Harmonies

LibelludJohan Benvenuto2024

players
1–4
minutes
30
years
10+

In the box

Terrain tokens in six colours · 1 bag · Double-sided Player boards · Animal cards · Animal cubes · 1 central board · Nature's Spirit cards

Official rules (PDF, publisher's site)

Box details
Designer
Johan Benvenuto
Artwork
Maëva da Silva
Publisher
Libellud
Mechanics
Pattern BuildingHexagon GridOpen DraftingObjectivesSolo Play

score sheets for this game →

Where to buy it

Near you and online

In a shop

Within 50 km.

The basics

Each player creates a landscape with coloured tokens and settles animals in the habitats they need. On your turn, take the three tokens from one space of the central board and place them on your board; you may also take an animal card and place a cube on it when your landscape matches its pattern. When the pouch can no longer refill the central board or a board has two empty spaces or fewer, finish the round and the highest total wins.

The rules, step by step

Setup

1 personal board, 3 tokens per space, Row of animal cards
  • Each player takes a personal board, all on the same side.
  • Fill the central board: three tokens drawn from the pouch on each space.
  • Reveal a row of animal cards.

How to play

Take 3 tokens, Place them all, Animal cards and cubes
  • On your turn, take the three tokens from one space of the central board and place all of them on your board.
  • You may also take an animal card, and place animal cubes when your landscape matches the pattern on one of your cards.
  • Stacking: green goes on one or two browns (tree), grey on grey (mountain), red on grey, brown or red (building). Blue and yellow cannot be stacked.

Scoring

Trees 1, 3 or 7, Mountains 1, 3 or 7, Fields 5 per group
  • Trees: 1, 3 or 7 points depending on whether they have 0, 1 or 2 trunk pieces.
  • Mountains: 1, 3 or 7 points depending on their height, provided they touch another mountain.
  • Fields: 5 points per group of at least two yellow tokens.
  • Buildings: 5 points if surrounded by at least three different colours.
  • Water: depending on the side of the board chosen.
  • Animal cards: the highest value uncovered on each card.

End of the game

Pouch empty, Or 2 spaces left, Finish the round
  • The end is triggered when the pouch can no longer refill the central board, or when a player has two or fewer empty spaces left.
  • Finish the round so that everyone has played the same number of turns, then score. The highest total wins.

Going further

Frequently asked questions · In the same family

Frequently asked questions

Do you have to place all three tokens you took?

Yes, all three tokens you take go on your board during your turn.

In the same family

see all →