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Tabletop games

Viticulture

MatagotJamey Stegmaier, Alan Stone2013

players
1–6
minutes
90
years
13+

In the box

1 board · Vineyard boards · Vine, Wine Order and Visitor cards · Wooden workers and big workers · Wooden buildings · Grape and Wine tokens · Lire

Official rules (publisher's site)

Box details
Designers
Jamey Stegmaier, Alan Stone
Artwork
Jacqui Davis, David Montgomery, Beth Sobel
Publisher
Matagot
Mechanics
Worker PlacementHand ManagementObjectivesIncomeSolo Play
Expansions
  • Viticulture: Tuscany · 2016
  • Viticulture: Moor Visitors Expansion · 2016
  • Viticulture: Rhine Visitors · 2018

score sheets for this game →

Where to buy it

Near you and online

In a shop

Within 50 km.

The basics

Each player makes their vineyard thrive. Each year has four seasons: in spring, choose your spot on the wake-up chart; in summer and winter, place your workers on actions to plant vines, harvest, make wine and fill wine orders, which score points; at the end of the year, wines age and you collect your income. The game ends at the end of the year in which a player reaches 20 points, and the most points wins.

The rules, step by step

Setup

1 vineyard board, 1 grande worker, Score at 0
  • Each player gets a vineyard board, their workers including the grande worker, and their structures to build.
  • The score markers start at 0.

How to play

4 seasons per year, Wake-up chart, Summer, winter workers
  • A year has four seasons.
  • In spring, choose your spot on the wake-up chart, which sets the turn order and gives a small bonus.
  • In summer and winter, place your workers on actions; the grande worker can take a space that is already occupied.
  • In autumn, each player draws a summer or winter Visitor card.
  • The actions let you plant vines, harvest, make wine and fill wine orders.
  • At the end of the year, wines and grapes age and everyone collects their income.

Scoring

Wine orders, Visitors and structures, Track down to −5
  • Wine orders score points and raise the income at the end of each year.
  • Visitors, actions and some structures also score points.
  • The score track goes down to -5.

End of the game

20 points reached, End of the year, Tie: lira
  • The game ends at the end of the year in which a player reaches 20 points.
  • Tie: most lira, then the highest total value of wine in the cellar.

Going further

Frequently asked questions · In the same family

Frequently asked questions

Does the game stop as soon as someone reaches 20 points?

No: finish the current year, and the highest total at that point wins.

In the same family

see all →