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Tabletop games

Blood Rage

Edge EntertainmentEric M. Lang2015

players
2–4
minutes
90
years
14+

In the box

1 Yggdrasil board · Warrior, leader and ship figures for 4 clans · Monster figures · God cards to draft, over three ages · Clan boards · Ragnarök tiles and tokens

Official rules (PDF, publisher's site)

Box details
Designer
Eric M. Lang
Artwork
Henning Ludvigsen, Adrian Smith
Publisher
Edge Entertainment
Mechanics
DraftingArea MajorityZone of ControlHand ManagementOnce-Per-Game Abilities
Expansions
  • Blood Rage: 5th Player Expansion · 2015

score sheets for this game →

Where to buy it

Near you and online

In a shop

Within 50 km.

The basics

Each player leads their Viking clan to the greatest glory over three Ages, each opened by a card draft. On your turn, spend Rage to invade, march, upgrade your clan, take a quest or pillage a province, which triggers a battle in which each participant plays a card. Glory from pillages, battles and quests adds up; after the third Age and the clan sheet bonuses, the most Glory wins.

The rules, step by step

Setup

1 clan each, Hidden pillage tokens, Ragnarök province
  • Each player takes a clan: its figures, its clan sheet and its markers.
  • Place a pillage token face down in each province.
  • Mark on the board the province that Ragnarök will destroy in the first Age.

How to play

3 Ages, Draft at start of Age, Spend your Rage
  • The game lasts three Ages. Each Age begins with a draft: you keep one card and pass the rest on, until you have your hand for the Age.
  • Players then take turns, spending Rage to invade, march, upgrade their clan, take a quest or pillage.
  • Pillaging a province triggers a battle with the figures present and those from neighbouring provinces that come to fight.
  • Each participant plays a card: the highest total strength wins. The losers' figures go to Valhalla.
  • The Age ends when nobody has any Rage or possible action left. Quests are then checked, then Ragnarök destroys a province.
  • The figures in Valhalla return to their owners for the next Age.

Scoring

Pillages, Battles won, Quests completed
  • A successful pillage of a province gives its reward.
  • Each battle won earns Glory, according to your Axes level.
  • A quest completed at the end of the Age earns the Glory shown on the card.
  • Some cards played during the game also earn Glory.

End of the game

After the 3rd Age, Clan sheet bonuses, Most Glory
  • After the third Age, add the end-of-game bonuses from the clan sheet.
  • The most Glory wins.

Going further

Frequently asked questions · In the same family

Frequently asked questions

Is losing a battle a big deal?

Not necessarily: dead warriors come back in the next Age, and some cards actually reward defeats.

What happens to the cards played in battle?

The winner discards the card they played; the losers take theirs back into their hand.

In the same family

see all →