- players
- 2–6
- minutes
- 30
- years
- 10+
In the box
Numbered Region cards · Sanctuary cards · 1 score booklet
Box details
- Designers
- Johannes Goupy, Corentin Lebrat
- Artwork
- Maxime Morin
- Publisher
- Catch Up Games
- Mechanics
- Hand ManagementOpen DraftingObjectivesSet CollectionSimultaneous Action Selection
- Expansions
- Faraway : Le Peuple du Dessous · 2024
- Faraway : Sous un ciel d'étoiles · 2026
Where to buy it
Near you and online
In a shop
Within 50 km.
Online
BCD Jeuxin stock (affiliate link, opens in a new tab)Philibertsearch for the game (affiliate link, opens in a new tab)
Affiliate link: Marquoir may earn a commission, at no extra cost to you.
The basics
Over eight turns, each player lays eight region cards in a line, before a final score that is counted backwards. Each turn, everyone plays a card from their hand at the end of their line, a higher number than the previous card earning a sanctuary, then takes a card from the central row, from the lowest number played to the highest. At the end, cards are revealed from the eighth back to the first, each scoring only with what is visible, and the highest total wins.
The rules, step by step
Setup
3 cards in hand, Row: players + 1
- Each player receives three region cards in hand.
- Reveal a row of region cards in the middle, one more than there are players.
How to play
8 turns, Add to end of your line, Take a card
- The game lasts eight turns. Everyone chooses a card from their hand, then all reveal it and place it to the right of their line.
- If the number on the card played is higher than that of your previous card, draw sanctuaries and keep one.
- Then, from the lowest number played to the highest, each player takes a card from the central row.
Scoring
From 8th to 1st card, Only visible cards count, Sanctuaries last
- At the end, turn your eight cards face down, then reveal them from the eighth back to the first.
- Each card revealed only scores with what is visible at that moment: the cards played after it, and the sanctuaries.
- Sanctuaries are scored last, with all the cards visible.
End of the game
After the 8th turn, Highest total
- After the eighth turn, score. The highest total wins.
Going further
Frequently asked questions · In the same family
Frequently asked questions
Why score backwards?
Because a card only benefits from what you played after it: the first cards laid set up the end of the exploration.
