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Published card games

Faraway

Lay eight region cards in a line to explore an unknown land, preparing a final score that is counted backwards.

players
2–6
minutes
30

You’ll need the game box. Marquoir sums up the rules and keeps score.

Setup

  • Each player receives three region cards in hand.
  • Reveal a row of region cards in the middle, one more than there are players.

How to play

  • The game lasts eight turns. Everyone chooses a card from their hand, then all reveal it and place it to the right of their line.
  • If the number on the card played is higher than that of your previous card, draw sanctuaries and keep one.
  • Then, from the lowest number played to the highest, each player takes a card from the central row.

Scoring

  • At the end, turn your eight cards face down, then reveal them from the eighth back to the first.
  • Each card revealed only scores with what is visible at that moment: the cards played after it, and the sanctuaries.
  • Sanctuaries are scored last, with all the cards visible.

End of the game

  • After the eighth turn, score. The highest total wins.

Frequently asked questions

Why score backwards?

Because a card only benefits from what you played after it: the first cards laid set up the end of the exploration.

The box

score sheets for this game →

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