Skip to content

Card games

Take 5 (6 nimmt!)

GigamicWolfgang Kramer1994

players
2–10
minutes
30
years
8+

Deutscher Spiele Preis 1994

In the box

104 cards numbered 1 to 104, showing 1 to 7 bull's heads

Box details
Designer
Wolfgang Kramer
Artwork
Timur Baskakov, Design Edge, Oliver Freudenreich, Bill Herrin
Publisher
Gigamic
Mechanics
Hand ManagementOrderingPush Your LuckSimultaneous Action Selection
Expansions
  • 6 qui prend!: L'extension vachement bien · 2016
  • 6 nimmt!: Even/Odd · 2020

score sheets for this game →

Where to buy it

Near you and online

In a shop

Within 50 km.

The basics

Each player is dealt ten cards, and four cards in the centre start four rows: the aim is to collect as few bull heads as possible. Each turn, everyone reveals a card at the same time; from lowest to highest, each goes at the end of the row whose last card is closest below it, and whoever plays the sixth card of a row, or a card that is too low, takes a row. The game ends at the end of the round in which a player exceeds 66 bull heads, and the lowest total wins.

Checked against the official rules · September 2026

The rules, step by step

Setup

10 cards per player, 4 rows, 2 to 10 players
  • 104 cards numbered 1 to 104, each showing one to seven bull heads.
  • 2 to 10 players. Each player is dealt ten cards, sorted in ascending order in their hand.
  • The next four cards are laid out face up, one below the other: each starts a row. The rest of the deck is not used this round.

How to play

Simultaneous reveal, 6th card takes the row, Too low: take a row
  • Everyone chooses a card and places it face down, then all are revealed at the same time.
  • Cards are placed one at a time, from lowest to highest. Each goes at the end of the row whose last card is lower than it by the smallest gap.
  • A card that becomes the sixth in a row makes its owner take the five previous cards, and becomes the new first card of that row.
  • A card lower than the end of every row forces its owner to take a whole row of their choice; their card then starts the new row.
  • Cards taken form a pile in front of you: they never go back into your hand.
  • The round ends when everyone has played all ten cards.

Scoring

1 to 7 heads per card, 55 is worth 7
  • Each card taken is worth its number of bull heads, from one to seven.
  • An ordinary card is worth 1 head. Multiples of 5 are worth 2, multiples of 10 are worth 3, doubles — 11, 22, 33… — are worth 5, and 55, both a double and a multiple of 5, is worth 7.
  • 55 combines both: a double and a multiple of 5, it is worth 7 heads, the most in the game.

End of the game

Over 66 bull heads, Lowest total
  • After each round, everyone counts the bull heads in their pile and adds them to their total.
  • The game ends at the end of the round in which a player exceeds 66 bull heads, that is, has 67 or more.
  • The lowest total wins.
  • You can also agree in advance on another threshold or a number of rounds.

Going further

Variants · Frequently asked questions · Rules on video · In the same family · Play with the game assistant

Play with the game assistant

Variants

Target score

  • 66 heads (official)

  • 33 heads (short game)

choose them when you start a game: the scorer adapts

Frequently asked questions

What is the idea?

Everyone plays a card at the same time, then the cards are placed from lowest to highest on four rows. The 6th card in a row "takes": its player collects the five previous cards and their bull heads.

Where does a card go?

In the row whose last card is the closest below it. It is not a choice: where each card goes is fixed. If your card is lower than every row end, you must take a whole row of your choice.

What are bull heads?

Penalty points: each card carries 1 to 7 of them. The aim is to collect as few as possible. Their number does not depend on how high the card is: doubles (11, 22, 33…) carry 5, and 55 carries 7, the most.

How do you choose your card?

Everyone chooses secretly, then all cards are revealed together and resolved from lowest to highest. Anticipating the order of placement is the whole game.

How does the game end?

Bull heads are counted at the end of each round. As soon as a player has exceeded 66 bull heads in total, the game ends. The lowest total wins. You can also agree on a lower threshold for a short game.

Is there a variant for experienced players?

Yes, the rules offer two. In the first, you only use ten cards per player plus four (34 cards with three players, 44 with four…), so you know exactly what is in play. In the second, all these cards are laid out face up and everyone picks theirs in turn before the round.

Rules on video

Videos in French, hosted on YouTube.

In the same family

see all →