- players
- 2–4
- minutes
- 45
- years
- 10+
In the box
1 Islands board and 1 Temple · 8 dice with removable faces and 108 faces · 96 Feat cards · 4 hero inventories and 20 markers · 4 Hero pawns · Tokens and chest tiles
Box details
- Designer
- Régis Bonnessée
- Publisher
- Libellud
- Mechanics
- Dice BuildingDice RollingSet Collection
Where to buy it
Near you and online
In a shop
Within 50 km.
Online
Affiliate link: Marquoir may earn a commission, at no extra cost to you.
The basics
Each player upgrades their two dice face by face to become the most glorious hero. Each turn, everyone rolls their dice and receives what the faces show (gold, shards, glory), then the active player takes one action: buy new faces from the Temple and forge them onto their dice, or pay shards for a heroic feat that brings a card. After nine rounds (ten with three players), add the glory on your inventory and on your Heroic Feat cards, and the most glory wins.
Checked against the official rules · October 2026
The rules, step by step
Setup
2 to 4 players, 2 dice each, Starting gold 3, 2, 1, 0
- The game is for 2 to 4 players.
- Unfold the Islands board and place the Heroic Feat cards around it, in identical piles: 4 cards per pile with four players, 3 with three, 2 with two.
- The Temple holds the die faces for sale, sorted by pool; with two players, remove 2 faces at random from each pool of the Sanctuary.
- Each player takes a hero inventory, their resource markers on 0, their hero on its starting portal, and two dice, one light and one dark, assembled in their starting configuration.
- The youngest player goes first. Starting gold follows turn order: 3, 2, 1, then 0.
- The round marker goes on the first round.
How to play
All roll their dice, Forge faces, Or perform a heroic feat
- In each round, each player is the active player once.
- Step 1: all players roll both dice and receive what the faces show (gold, sun shards, moon shards, glory). With two players, this step is done twice.
- Step 2: the active player may trigger each of their reinforcement cards once.
- Step 3: they take one action of their choice.
- Make an offering to the gods: buy with gold one or more different faces from the Temple, and forge them onto your dice at once, replacing faces you remove.
- Perform a heroic feat: pay the card's cost in shards, move your hero to that island's portal and take the card. A hero already there is ousted back to its starting portal, and its owner receives a divine blessing as compensation (they roll both dice).
- Step 4: once per turn, they may spend 2 sun shards to take a second action.
- Reserves have a limit: anything beyond it is lost. At 100 glory points, take a hundred token and start again from 0.
Scoring
Glory on inventory, Heroic Feat glory
- Each player adds up the glory on their inventory (hundred tokens included) and the glory printed on their Heroic Feat cards.
- In Marquoir, the sheet has two lines: glory on the inventory and glory on the Heroic Feat cards.
End of the game
9 rounds, 10 rounds with 3 players, Most glory
- The game lasts nine rounds with two or four players, and ten rounds with three.
- It ends after the last round; the most glory wins, and tied players share the victory.
Going further
Frequently asked questions · In the same family
Frequently asked questions
Can you put a removed face back on your die?
No. A removed face stays next to your inventory for the rest of the game, and you never rearrange your dice other than by forging.
Can you perform the same feat twice?
Yes, as long as cards remain in the pile, even in the same turn thanks to the extra action.
