Skip to content

Tabletop games

Khronos

Matagot, 2006

Khronos is a tabletop game published by Matagot in 2006. It is played with 2 to 5 players, from age 12 and in about 90 minutes.

players
2–5
minutes
90
years
12+

This game’s rules aren’t on Marquoir yet: keep the ones from the box. Marquoir keeps score, times your games and records them.

Keep score

The box

Publishers
Matagot, Boosterbox.nl, Edge Entertainment, Heidelberger Spieleverlag, Korea Boardgames, Rio Grande Games
Designers
Arnaud Urbon, Ludovic Vialla
Artwork
Jean-Claude Adelmand, Geoffrey Stepourenko
Year of release
2006
Also known as
Les croisés du Temps

About the game

Khronos is a board game for two to five players designed by Ludovic Vialla and Arnaud Urbon. In the game, players build domains by laying tiles representing buildings on three game boards, each representing the same area in three different ages. By paying one coin, players can time travel between the different ages. The game lasts seven turns. Players receive money based on the strength of their buildings in the various ages at the end of their fourth and seventh turns. There are three kinds of buildings, each represented by a different colour: military (orange), religious (purple), and civil (blue). Each colour is most powerful in one of the three ages. Each building costs a certain amount of correctly coloured cards (drawn on each turn) to build. The building cost is also the number of coins a building generates when scoring takes place. The time travel aspect of the game comes into play in that larger buildings built in earlier ages "ripple" forward to the game boards in the future. Buildings in the future can potentially be destroyed in this way. In 2006 it won the Concours International de Créateurs de Jeux de Société award (see Concours de créateurs de jeux).
Excerpt from the Wikipedia article (CC BY-SA 4.0).

Known barcodes

Scan the box with Marquoir: the game goes straight into your collection.

  • 3760146641242Khronos
  • 3760146641235Khronos

More from Matagot

Information from Marquoir’s game database, which cross-checks several open sources. Spotted a mistake? Write to us from the Contact page.