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Board games

Los Alamos chess

Los Alamos chess is a board game released in 1956. It is played with 2 players.

players
2

This game’s rules aren’t on Marquoir yet: keep the ones from the box. Marquoir keeps score, times your games and records them.

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The box

Year of release
1956
Also known as
anti-clerical chess

About the game

Los Alamos chess (or anti-clerical chess) is a chess variant played on a 6×6 board without bishops. This was the first chess-like game played by a digital computer program. This program was written at Los Alamos Scientific Laboratory by Paul Stein and Mark Wells for the MANIAC I computer in 1956. The reduction of the board size and the number of pieces from standard chess was due to the very limited capacity of computers at the time. The computer still needed about 20 minutes to compute a move. The program was very simple, containing only about 600 instructions. It was mostly a minimax tree search and could look four plies ahead. For scoring the board at the end of the four-ply lookahead, it estimates a score for material and a score for mobility, then adds them. Pseudocode for the chess program is described in Figure 11.4 of Newell, 2019. In 1958, a revised version was written for MANIAC II for full 8×8 chess, though its pseudocode was never published. There is a record of a single game by it, c. November 1958 (Table 11.2 of Newell, 2019). According to a 2023 study by Roger Sayle, Los Alamos chess has about 4*10^29 possible positions, and a branching factor of about 22. This makes it considerably simpler than standard chess (possible positions: ~8.7*10^45, branching factor: 35), but still more complex that games like checkers and Othello/Reversi, which have been weakly solved.
Excerpt from the Wikipedia article (CC BY-SA 4.0).

Information from Marquoir’s game database, which cross-checks several open sources. Spotted a mistake? Write to us from the Contact page.