Board games
Halma
A. N. Myers & Co, 1884
Halma is a board game published by A. N. Myers & Co in 1884. It is played with 2 to 6 players, from age 8 and in about 30 minutes.
- players
- 2–6
- minutes
- 30
- years
- 8+
This game’s rules aren’t on Marquoir yet: keep the ones from the box. Marquoir keeps score, times your games and records them.
The box
- Publishers
- A. N. Myers & Co, ABRA, Adolf Sala, Anglo-American Games Co., ASS Altenburger Spielkarten, Brückner Spiele
- Designer
- George Howard Monks
- Year of release
- 1884
- Also known as
- jeu de halma · Classic Halma · Eckha · Egyptian Halma
About the game
Halma (from Greek: ἅλμα, romanized: hálma, meaning “leap") is a strategy board game invented in 1883 or 1884 by George Howard Monks, an American thoracic surgeon at Harvard Medical School. His inspiration was the English game Hoppity which was devised in 1854.
The gameboard is checkered and divided into 16×16 squares. Pieces may be small checkers or counters, or wooden or plastic cones or men resembling small chess pawns. Piece colors are typically black and white for two-player games, and various colors or other distinction in games for four players.Information from Marquoir’s game database, which cross-checks several open sources. Spotted a mistake? Write to us from the Contact page.