Tabletop games
American Megafauna
Sierra Madre Games, 1997
American Megafauna is a tabletop game published by Sierra Madre Games in 1997. It is played with 1 to 4 players, from age 9 and in about 90 to 360 minutes.
- players
- 1–4
- minutes
- 90–360
- years
- 9+
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The box
- Publisher
- Sierra Madre Games
- Designer
- Phil Eklund
- Artwork
- Phil Eklund
- Year of release
- 1997
About the game
American Megafauna is a board game on the topic of evolution designed by Phil Eklund, and published by Sierra Madre Games in 1997. While the game is not an attempt to be a simulation, a variety of genuine evolutionary factors are incorporated in the game, ranging from Milankovich cycles to dentition. The game can be played in a solitaire mode as well as multi-player. It has subsequently gone out of print.
In late 2011, Bios: Megafauna was released by Sierra Madre Games, essentially as a replacement for American Megafauna. This is a more streamlined version of American Megafauna, using some of the same design concepts, and being much more accessible. Playing time was reduced also, yet this new release retains its strong solitaire mode, as well as accommodating 2-4 players. It is a semi-scientific simulation in the same vein as Sierra Madre Games' 2010 popular release, High Frontier (board game).
The game begins after the Permian-Triassic extinction event of 250 million years ago, which killed off 95% of all living species on Earth. Players can choose to begin the game as one of 4 Archetype species that start as herbivores, but can mutate into predators. Both mammals and dinosaurs are represented.More from Sierra Madre Games
- John Company · 2017
- Pax Pamir · 2015
- High Frontier · 2010
- Insecta (board game) · 1992
Information from Marquoir’s game database, which cross-checks several open sources. Spotted a mistake? Write to us from the Contact page.